- Content Creation: LSL Reference On-Demand
Finished another project today related to an ongoing attempt at contributing solutions to the continual decay of stability from the current Linden Scripting Language (LSL) online guides. Presenting the LSL Reference On-Demand Gadget. For use while in the world of Second Life as a Heads Up Display (HUD) and standalone object. Provides the ability to search for, request syntax/summary of and provide direct link to the matching web page on the LSL Wiki or SL (LSL part of the) Wiki.
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- Evian Water Heats Up Second Life with Full Frontal Nudity
While entrance into Second Life by a major real life brand is hardly news these days, it is worth noting when that entrance involves something out of the ordinary in the way it is accomplished.
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Note: ..it’s the first time I have noticed static nudity, as part of a build, alongside a general appeal real world product being marketed in Second Life.
- How to Make More Money in Second Life For Content Creators on SLExchange
Proven techniques and tricks for content developers on Second Life to greatly increase their income made from the web based shop SL Exchange (SLX). Topics of discussion includes ad image presentation tips, text description of the item's listing enhancements and how to greatly increase item views.
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Note: Great tips and tricks for content creators who sell on the web shop slexchange.com to greatly increase their page views and resulting income made from sales.
- How To Stream Audio in Second Life
Information and guides for the novice interested in learning about and getting started with streaming audio inside the world of Second Life. Includes starter list of public audio streams, software to use for your own streaming, and troubleshooting tips.
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Note: This article is presented as an introduction to playing your own and audio streams within Second Life for all to hear. The concepts and details of running your own audio stream number a great deal, due to such this guide just provides the basics to getting your own station online.
- Linden Labs to Eurpoean Union Residents: Insta Tax Time
From a recent email sent by Linden Labs to all premium account holders residing in European Union countries a notice that they can expect an increase of 17.5% to their upcoming bill (along with every month here-after).
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- My Metaverse Can Beat Up Your Metaverse… Can’t We All Just Multiverse Along?
For those keeping score, Google is gearing up to pwn the Virtual World market, while the Japanese are building their own private garden and China is getting ready to enter the third dimension even if it does require them to practice self-censorship to get there. Listening to the buzz surrounding these events, one would think we’re looking at a death match. But rather than a victor arising from the rumble, why can’t they all just get along?
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Note: multiverse > metaverse
- Old School ANSI Like Art In Second Life
Sometimes what is old and lame can be new and cool again. In digital worlds the practice of retro, iconic, art styles which greatly mirror classic ANSI Art can be seen dotting mapped landscapes when seen from a great distance above. Presented for your enjoyment is a collection of such artwork and snarky messages as seen on wide view maps from the net's most popular virtual world.
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Note: Something so dated it derives attention from it’s ability to standout from the smooth anti-aliased images our eyes are now accustomed to. How about within the over-hyped realm of Second Life and other 3pointD worlds.
- Tips and Tricks For Getting Started in Second Life
Tips and very useful information for newer users of the Second Life 3.D Platform. Includes definitions of most common slang, tip for using the client interface, general navigation and etiquette.
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- Views From an OpenSim Open Source Grid
Thanks to an ambitious group of hackers, alternatives to Second Life's Main Grid are already coming online. OpenSim born from the Open Source Grid Project is one of a few private grids. Checkout some screen shots and sign-in for yourself to the possible future of the Second Life Platform.
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Note: Rather than wait for Linden Lab to open source the server side code that runs their (currently) closed in grid an ingenious group of hackers have taken it upon themselves to reverse engineer a copycat set of programs using the open sourced client and a whole lot of time.
- How to Reduce Client Side Lag in Second Life
No one likes lag, whether it be local, server side or something faulting in the middle, choppy, laggy worlds hardly seem like the metaverse of Snow Crash. In this article are examples of features which can be disabled or turned down resulting in high FPS, along with how to ignore lesser material types using the debug menus.
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Note: For the most part, lower end hardware will see a greater percentage of increased performance than a high end machine. For those who just meet the bare minimum requirements here are the client settings I recommend using for greatest efficiency…
- How to Stay Online While AFK In Second Life
Information and examples for defeating the auto-logout when idle for too long in the Second Life Platform. Includes four different ways of achieving this, from using 3rd party macro programs (scripts provided) to directly editing variables used by the SL Client.
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Note: While a good number of people use a “stay alive” macro to camp for long periods of time or give their actual land artificially high traffic counts, such an ability can be used for good as well. For me, I always have the idle logout disabled, using the first option listed above, as I find myself usin ...moreg SL but working in PhotoShop and other applications making SL content a good amount of time. Has saved me a good number of headaches.
- Making Money in Second Life
Second Life presents you with an endless variety of ways to spend your Linden Dollars, but supporting your lavish lifestyle will eventually mean deciding on a way to earn a bit more walking around money.
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Note: This article provides a summary of most common ways regular users of the platform make money.
- Another Chinese Virtual World Enters the Fray - Add another to the rapidly growing list of Second-Life-Like Virtual Worlds. ...
image: new virtual world NovoKing’s front web site page imposed over Second Life’s most dated front page
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- Grab your own personal copy of the LSL Wiki. Full site, including comments and off-site embedded content, along with restruc...
Last week, I found myself waiting yet again for a single page send response from the one and only LSL Wiki (Linden Scripting Language). Don’t get me wrong, it’s a great service with kudos to Catherine Omega [SL History] for providing the hosting servi
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- Mass-media has been hardcore pimping out what virtual worlds currently are rather than what they will be. By their portrayal...
Too much, too soon. Second Life has done an excellent job of proving that the geekless masses, from forty year old housewives to major celebrities, can find a place and use in such a place. But we’re far from midnight hour. Lots has to be built, broken
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- New directory site for locating, previewing and direct visiting of real life companies operating within the Second Life virt...
Includes ability to submit your own real life company, non-profit or educational organization along with mouse-over home sim previews and SLurl direct linking to in-world location.
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- State of Unrest for Content Creators in Second Life
With the current price of main land parcels in Second Life, now starting around 6L$ per square meter, it appears even Anshe Chung is feeling the pinch. While Anshe Chung Studios (ACS) has been, since last year, dabbling in commercial content creation for
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- The big tobacco companies are missing the three dimensional boat bound for social mediaville. Users of online virtual worlds...
Out of the industries I’m still waiting to see begin dabbling in 3.D is B2C tobacco. While they may be vilianized and banned from a good number of push media directed towards real life, in virtual worlds smoking is great fun without any of the drawbacks
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- Time to start purchasing locations and names in virtual worlds for reselling in the years ahead? What will "Business3.D" sel...
With such continual advancement towards what appears to be an eventual end to their current development plans, one has to wonder about the value of certain unique identifiers already available to be purchased. The two most prevalent of these being sim nam
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- Virtually Time - Blog covering advancement and true returns to business in virtual worlds, 3.D platforms, and online communi...
It’s virtually time for a whole new way of using, understanding and living in the world. Both offline and online, between the layers of neurons and circuits, a drastic change has begun and continues. While not everything brought about by these change
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