How to Reduce Client Side Lag in Second Life No one likes lag, whether it be local, server side or something faulting in the middle, choppy, laggy worlds hardly seem like the metaverse of Snow Crash. In this article are examples of features which can be disabled or turned down resulting in high FPS, along with how to ignore lesser material types using the debug menus. in Public bookmarkswith clientdebugframehardwarelaglagnorlifemetaverseminimumraterequirementssecondsecondlifeserversettingssidesl Note: For the most part, lower end hardware will see a greater percentage of increased performance than a high end machine. For those who just meet the bare minimum requirements here are the client settings I recommend using for greatest efficiency…