- Evian Water Heats Up Second Life with Full Frontal Nudity
While entrance into Second Life by a major real life brand is hardly news these days, it is worth noting when that entrance involves something out of the ordinary in the way it is accomplished.
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Note: ..it’s the first time I have noticed static nudity, as part of a build, alongside a general appeal real world product being marketed in Second Life.
- Old School ANSI Like Art In Second Life
Sometimes what is old and lame can be new and cool again. In digital worlds the practice of retro, iconic, art styles which greatly mirror classic ANSI Art can be seen dotting mapped landscapes when seen from a great distance above. Presented for your enjoyment is a collection of such artwork and snarky messages as seen on wide view maps from the net's most popular virtual world.
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Note: Something so dated it derives attention from it’s ability to standout from the smooth anti-aliased images our eyes are now accustomed to. How about within the over-hyped realm of Second Life and other 3pointD worlds.
- Mass-media has been hardcore pimping out what virtual worlds currently are rather than what they will be. By their portrayal...
Too much, too soon. Second Life has done an excellent job of proving that the geekless masses, from forty year old housewives to major celebrities, can find a place and use in such a place. But we’re far from midnight hour. Lots has to be built, broken
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- The big tobacco companies are missing the three dimensional boat bound for social mediaville. Users of online virtual worlds...
Out of the industries I’m still waiting to see begin dabbling in 3.D is B2C tobacco. While they may be vilianized and banned from a good number of push media directed towards real life, in virtual worlds smoking is great fun without any of the drawbacks
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marketing from all users