<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Netvouz / Chrischun / tag / sl</title>
<link>http://netvouz.com/Chrischun/tag/sl?feed=rss</link>
<description>Chrischun&#39;s bookmarks tagged &quot;sl&quot; on Netvouz</description>
<item><title>Content Creation: LSL Reference On-Demand</title>
<link>http://www.virtuallytime.com/2007/09/28/content-creation-lsl-reference-on-demand/</link>
<description>Finished another project today related to an ongoing attempt at contributing solutions to the continual decay of stability from the current Linden Scripting Language (LSL) online guides. Presenting the LSL Reference On-Demand Gadget. For use while in the world of Second Life as a Heads Up Display (HUD) and standalone object. Provides the ability to search for, request syntax/summary of and provide direct link to the matching web page on the LSL Wiki or SL (LSL part of the) Wiki.</description>
<category domain="http://netvouz.com/Chrischun?category=4921483459933947666"></category>
<author>Chrischun</author>
<pubDate>Sat, 29 Sep 2007 06:16:00 GMT</pubDate>
</item><item><title>How To Stream Audio in Second Life</title>
<link>http://www.virtuallytime.com/2007/10/11/how-to-stream-audio-in-second-life/</link>
<description>Information and guides for the novice interested in learning about and getting started with streaming audio inside the world of Second Life. Includes starter list of public audio streams, software to use for your own streaming, and troubleshooting tips.</description>
<category domain="http://netvouz.com/Chrischun?category=4921483459933947666"></category>
<author>Chrischun</author>
<pubDate>Thu, 11 Oct 2007 04:27:31 GMT</pubDate>
</item><item><title>My Metaverse Can Beat Up Your Metaverse… Can’t We All Just Multiverse Along?</title>
<link>http://www.virtuallytime.com/2007/10/02/my-metaverse-can-beat-up-your-metaverse-cant-we-all-just-multiverse-along/</link>
<description>For those keeping score, Google is gearing up to pwn the Virtual World market, while the Japanese are building their own private garden and China is getting ready to enter the third dimension  even if it does require them to practice self-censorship to get there. Listening to the buzz surrounding these events, one would think we’re looking at a death match. But rather than a victor arising from the rumble, why can’t they all just get along?</description>
<category domain="http://netvouz.com/Chrischun?category=4921483459933947666"></category>
<author>Chrischun</author>
<pubDate>Wed, 03 Oct 2007 02:47:32 GMT</pubDate>
</item><item><title>Views From an OpenSim Open Source Grid</title>
<link>http://www.virtuallytime.com/2007/10/06/views-from-the-opensim-open-source-grid/</link>
<description>Thanks to an ambitious group of hackers, alternatives to Second Life&#39;s Main Grid are already coming online. OpenSim born from the Open Source Grid Project is one of a few private grids. Checkout some screen shots and sign-in for yourself to the possible future of the Second Life Platform.</description>
<category domain="http://netvouz.com/Chrischun?category=4921483459933947666"></category>
<author>Chrischun</author>
<pubDate>Sun, 07 Oct 2007 00:15:45 GMT</pubDate>
</item><item><title>How to Reduce Client Side Lag in Second Life</title>
<link>http://www.virtuallytime.com/2007/10/11/how-to-reduce-client-side-lag-in-second-life/</link>
<description>No one likes lag, whether it be local, server side or something faulting in the middle, choppy, laggy worlds hardly seem like the metaverse of Snow Crash. In this article are examples of features which can be disabled or turned down resulting in high FPS, along with how to ignore lesser material types using the debug menus.</description>
<category domain="http://netvouz.com/Chrischun?category=4921483459933947666"></category>
<author>Chrischun</author>
<pubDate>Thu, 11 Oct 2007 23:31:50 GMT</pubDate>
</item><item><title>How to Stay Online While AFK In Second Life</title>
<link>http://www.virtuallytime.com/2007/10/13/how-to-stay-online-while-afk-in-second-life/</link>
<description>Information and examples for defeating the auto-logout when idle for too long in  the Second Life Platform. Includes four different ways of achieving this, from using 3rd party macro programs (scripts provided) to directly editing variables used by the SL Client.</description>
<category domain="http://netvouz.com/Chrischun?category=4921483459933947666"></category>
<author>Chrischun</author>
<pubDate>Sat, 13 Oct 2007 04:31:58 GMT</pubDate>
</item><item><title>Making Money in Second Life</title>
<link>http://www.virtuallytime.com/2007/10/01/making-money-in-second-life/</link>
<description>Second Life presents you with an endless variety of ways to spend your Linden Dollars, but supporting your lavish lifestyle will eventually mean deciding on a way to earn a bit more walking around money.</description>
<category domain="http://netvouz.com/Chrischun?category=4921483459933947666"></category>
<author>Chrischun</author>
<pubDate>Mon, 01 Oct 2007 22:03:01 GMT</pubDate>
</item><item><title>Grab your own personal copy of the LSL Wiki. Full site, including comments and off-site embedded content, along with restruc...</title>
<link>http://www.virtuallytime.com/2007/09/11/lsl-wiki-offline-browseable-package-available-for-download/</link>
<description>Last week, I found myself waiting yet again for a single page send response from the one and only LSL Wiki (Linden Scripting Language). Don’t get me wrong, it’s a great service with kudos to Catherine Omega [SL History] for providing the hosting servi</description>
<category domain="http://netvouz.com/Chrischun?category=4921483459933947666"></category>
<author>Chrischun</author>
<pubDate>Tue, 11 Sep 2007 22:43:08 GMT</pubDate>
</item><item><title>State of Unrest for Content Creators in Second Life</title>
<link>http://www.virtuallytime.com/2007/09/10/state-of-unrest-for-content-creators-in-second-life/</link>
<description>With the current price of main land parcels in Second Life, now starting around 6L$ per square meter, it appears even Anshe Chung is feeling the pinch. While Anshe Chung Studios (ACS) has been, since last year, dabbling in commercial content creation for</description>
<category domain="http://netvouz.com/Chrischun?category=4921483459933947666"></category>
<author>Chrischun</author>
<pubDate>Mon, 10 Sep 2007 13:12:00 GMT</pubDate>
</item><item><title>Virtually Time - Blog covering advancement and true returns to business in virtual worlds, 3.D platforms, and online communi...</title>
<link>http://www.virtuallytime.com/</link>
<description>It’s virtually time for a whole new way of using, understanding and living in the world. Both offline and online, between the layers of neurons and circuits, a drastic change has begun and continues.  While not everything brought about by these change</description>
<category domain="http://netvouz.com/Chrischun?category=4921483459933947666"></category>
<author>Chrischun</author>
<pubDate>Mon, 03 Sep 2007 19:25:28 GMT</pubDate>
</item></channel></rss>