<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Netvouz / Chrischun / tag / metaverse</title>
<link>http://netvouz.com/Chrischun/tag/metaverse?feed=rss</link>
<description>Chrischun&#39;s bookmarks tagged &quot;metaverse&quot; on Netvouz</description>
<item><title>Content Creation: LSL Reference On-Demand</title>
<link>http://www.virtuallytime.com/2007/09/28/content-creation-lsl-reference-on-demand/</link>
<description>Finished another project today related to an ongoing attempt at contributing solutions to the continual decay of stability from the current Linden Scripting Language (LSL) online guides. Presenting the LSL Reference On-Demand Gadget. For use while in the world of Second Life as a Heads Up Display (HUD) and standalone object. Provides the ability to search for, request syntax/summary of and provide direct link to the matching web page on the LSL Wiki or SL (LSL part of the) Wiki.</description>
<category domain="http://netvouz.com/Chrischun?category=4921483459933947666"></category>
<author>Chrischun</author>
<pubDate>Sat, 29 Sep 2007 06:16:00 GMT</pubDate>
</item><item><title>Evian Water Heats Up Second Life with Full Frontal Nudity</title>
<link>http://www.virtuallytime.com/2007/10/03/evian-water-heats-up-second-life-with-full-frontal-nudity/</link>
<description>While entrance into Second Life by a major real life brand is hardly news these days, it is worth noting when that entrance involves something out of the ordinary in the way it is accomplished.</description>
<category domain="http://netvouz.com/Chrischun?category=4921483459933947666"></category>
<author>Chrischun</author>
<pubDate>Thu, 04 Oct 2007 02:57:39 GMT</pubDate>
</item><item><title>How to Make More Money in Second Life For Content Creators on SLExchange</title>
<link>http://www.virtuallytime.com/2007/10/08/how-to-make-more-money-in-second-life-for-content-creators-on-slexchange/</link>
<description>Proven techniques and tricks for content developers on Second Life to greatly increase their income made from the web based shop SL Exchange (SLX). Topics of discussion includes ad image presentation tips, text description of the item&#39;s listing enhancements and how to greatly increase item views.</description>
<category domain="http://netvouz.com/Chrischun?category=4921483459933947666"></category>
<author>Chrischun</author>
<pubDate>Tue, 09 Oct 2007 01:30:56 GMT</pubDate>
</item><item><title>How To Stream Audio in Second Life</title>
<link>http://www.virtuallytime.com/2007/10/11/how-to-stream-audio-in-second-life/</link>
<description>Information and guides for the novice interested in learning about and getting started with streaming audio inside the world of Second Life. Includes starter list of public audio streams, software to use for your own streaming, and troubleshooting tips.</description>
<category domain="http://netvouz.com/Chrischun?category=4921483459933947666"></category>
<author>Chrischun</author>
<pubDate>Thu, 11 Oct 2007 04:27:31 GMT</pubDate>
</item><item><title>Linden Labs to Eurpoean Union Residents: Insta Tax Time</title>
<link>http://www.virtuallytime.com/2007/09/27/linden-labs-to-eurpoean-union-residents-its-insta-tax-time/</link>
<description>From a recent email sent by Linden Labs to all premium account holders residing in European Union countries a notice that they can expect an increase of 17.5% to their upcoming bill (along with every month here-after).</description>
<category domain="http://netvouz.com/Chrischun?category=4921483459933947666"></category>
<author>Chrischun</author>
<pubDate>Fri, 28 Sep 2007 00:52:05 GMT</pubDate>
</item><item><title>My Metaverse Can Beat Up Your Metaverse… Can’t We All Just Multiverse Along?</title>
<link>http://www.virtuallytime.com/2007/10/02/my-metaverse-can-beat-up-your-metaverse-cant-we-all-just-multiverse-along/</link>
<description>For those keeping score, Google is gearing up to pwn the Virtual World market, while the Japanese are building their own private garden and China is getting ready to enter the third dimension  even if it does require them to practice self-censorship to get there. Listening to the buzz surrounding these events, one would think we’re looking at a death match. But rather than a victor arising from the rumble, why can’t they all just get along?</description>
<category domain="http://netvouz.com/Chrischun?category=4921483459933947666"></category>
<author>Chrischun</author>
<pubDate>Wed, 03 Oct 2007 02:47:32 GMT</pubDate>
</item><item><title>Old School ANSI Like Art In Second Life</title>
<link>http://www.virtuallytime.com/2007/10/09/old-school-ansi-like-art-in-second-life/</link>
<description>Sometimes what is old and lame can be new and cool again. In digital worlds the practice of retro, iconic, art styles which greatly mirror classic ANSI Art can be seen dotting mapped landscapes when seen from a great distance above. Presented for your enjoyment is a collection of such artwork and snarky messages as seen on wide view maps from the net&#39;s most popular virtual world.</description>
<category domain="http://netvouz.com/Chrischun?category=4921483459933947666"></category>
<author>Chrischun</author>
<pubDate>Wed, 10 Oct 2007 04:02:34 GMT</pubDate>
</item><item><title>Tips and Tricks For Getting Started in Second Life</title>
<link>http://www.virtuallytime.com/2007/10/04/tips-and-tricks-for-getting-started-in-second-life/</link>
<description>Tips and very useful information for newer users of the Second Life 3.D Platform. Includes definitions of most common slang, tip for using the client interface, general navigation and etiquette.</description>
<category domain="http://netvouz.com/Chrischun?category=4921483459933947666"></category>
<author>Chrischun</author>
<pubDate>Thu, 04 Oct 2007 22:26:52 GMT</pubDate>
</item><item><title>How to Reduce Client Side Lag in Second Life</title>
<link>http://www.virtuallytime.com/2007/10/11/how-to-reduce-client-side-lag-in-second-life/</link>
<description>No one likes lag, whether it be local, server side or something faulting in the middle, choppy, laggy worlds hardly seem like the metaverse of Snow Crash. In this article are examples of features which can be disabled or turned down resulting in high FPS, along with how to ignore lesser material types using the debug menus.</description>
<category domain="http://netvouz.com/Chrischun?category=4921483459933947666"></category>
<author>Chrischun</author>
<pubDate>Thu, 11 Oct 2007 23:31:50 GMT</pubDate>
</item><item><title>Making Money in Second Life</title>
<link>http://www.virtuallytime.com/2007/10/01/making-money-in-second-life/</link>
<description>Second Life presents you with an endless variety of ways to spend your Linden Dollars, but supporting your lavish lifestyle will eventually mean deciding on a way to earn a bit more walking around money.</description>
<category domain="http://netvouz.com/Chrischun?category=4921483459933947666"></category>
<author>Chrischun</author>
<pubDate>Mon, 01 Oct 2007 22:03:01 GMT</pubDate>
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