- World Wind Wiki
official knowledge base and support site for NASA WorldWind. World Wind, an open source 3D interactive world viewer, was created by NASA's Learning Technologies project, and released in mid-2004. It is now developed by NASA staff and open source community developers.
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- PyOpenGL -- The Python OpenGL Binding
PyOpenGL is the cross platform Python binding to OpenGL and related APIs. The binding is created using the SWIG wrapper generator, and is provided under an extremely liberal BSD-style Open-Source license.
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- An enhanced OpenGL renderer for Unreal Tournament
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- MD5Mesh and MD5Anim files formats specifications (Doom 3's models)
MD5Mesh and MD5Anim files formats specifications (Doom 3's models) - reading, rendering and animating
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- C++ > OpenGL > The MD2 Model File Format
The Quake II's MD2 Model File Format - reading, rendering, animating
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- Texturing in HOpenGL
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- Tutorial for Hopengl
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- java.net: Development of a 3D Multiplayer Racing Game
This article describes work that was carried out as part of an undergraduate thesis. It includes the development of a 3D multiplayer racing game, JautOGL, using Java 1.4's new I/O APIs for networking, JOGL (Java OpenGL) for graphics, and JOAL (Java OpenAL
Evangelos Pournaras offers an overview of the development of a 3D racing game that uses JOGL, JOAL, and java.nio.
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- BumpTop Prototype - HoneyBrown.ca
BumpTop aims to enrich the desktop metaphor with expressive, lightweight techniques found in the real world.
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- Nvidia releases a performance and debug tool for Linux | Linuxlookup
NVPerfKit is a comprehensive suite of performance tools to help debug and profile OpenGL and Direct3D applications. It gives you access to low-level performance counters inside the driver and hardware counters inside the GPU itself. The counters can be used to determine exactly how your application is using the GPU, identify performance issues, and confirm that performance problems have been resolved.
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